Modelo de ingresos Gaming

GAMING REVENUE MODEL

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TYPES OF MODELS:

  • Freemium

    • In the world of gaming, it is common to see models in which the The game is free to play but if we want to access advanced features or buy items or coins we have to pay. 
      • e.g. Zynga.
  • Subscription

    • These are income strategies in which a regular subscription is paid for access to the game (implying that they are online games, usually MMORPGs). 
      • e.g. World of Warcraft
  • Premium

    • These are subscriptions that allow access to a wider catalogue of games. 
      • e.g. xBox games.
  • DLC - (Downloadable Content)

    • They are expansions that may include new scenarios, characters, stories or in-game weapons, and which allow extending the lifespan of the game and continue to monetise it beyond its acquisition. 
      • e.g. Call of Duty.
  • Ad-supported

    • These are platforms that offer free games (usually flash games) and which monetise their activity by showing advertising to users, both on the platform and within the game itself. 
      • e.g. addictinggames.computing, Kongregate

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Jaime Cavero

Presidente de la Aceleradora mentorDay. Inversor en startups e impulsor de nuevas empresas a través de Dyrecto, DreaperB1 y mentorDay.
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¡Hola! Soy tu buscador de subvenciones y ayudas por IA. Indícame en qué región vas a realizar tus inversiones, el tamaño de tu empresa (Pyme o Gran empresa), el sector/actividad y cuál es tu propósito y trataré de mostrarte líneas e ideas que pueden ayudarte a poner tu proyecto en marcha.

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