GAMING REVENUE MODEL
Accelerate your business with these expert tips on the "Gaming Revenue Model" - take a look and discover this TIP!
TYPES OF MODELS:
Freemium
- In the world of gaming, it is common to see models in which the The game is free to play but if we want to access advanced features or buy items or coins we have to pay.
- e.g. Zynga.
Subscription
- These are income strategies in which a regular subscription is paid for access to the game (implying that they are online games, usually MMORPGs).
- e.g. World of Warcraft
Premium
- These are subscriptions that allow access to a wider catalogue of games.
- e.g. xBox games.
DLC - (Downloadable Content)
- They are expansions that may include new scenarios, characters, stories or in-game weapons, and which allow extending the lifespan of the game and continue to monetise it beyond its acquisition.
- e.g. Call of Duty.
Ad-supported
- These are platforms that offer free games (usually flash games) and which monetise their activity by showing advertising to users, both on the platform and within the game itself.
- e.g. addictinggames.computing, Kongregate
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